Showing posts with label normals. Show all posts
Showing posts with label normals. Show all posts

Thursday, August 7, 2008

Too much for skin makers?

Someone in FashCon Cafe last night asked me to take a look at a couple of skins she'd made and it had me thinking again about how to get more realistic skin detail in Second Life. This technique may be beyond the capacity of Second Life but it's still very fascinating.




Comments are more than welcome.